Is there a reason why Rockman X6 didn't control the difficulty level well?



rock-man-x6 game

It's been a while since I played the rock man from Capcom.

Until the previous version, it was fun except for the boss game, but X6 has a unique difficulty.

The stage is very difficult, but the boss suddenly gets easier.

Is there a reason why the difficulty level was not adjusted well?


804 2016-04-04 Gentleman

A. 1

It's been a while since I heard Rockman
He was also called Megaman a lot of times
I think the names for domestic and foreign exports in Japan are different
Isn't it hard to control the difficulty level of the game?
X5 might have been unique


Gentleman 9 years ago 0

A. 2

That's right.
Boss has gotten too easy.
But the Infinity Minion on the Gate Stage is incredibly difficult lol


Gentleman 9 years ago 0

A. 3

The reason why Rockman X6 was different from before was that up to X5, Inafune Cage participated as a producer, but he didn't even know X6 was developed
Originally, Inafune Keiji's plan was to end the X-Series by X5, and then move on to the Zero Series.
But there's no way Capcom's gonna let it go Hahaha
As the production team, which is different from the previous work, developed it, so I think the connection, story, and difficulty level matched well.
See the link below for more information Haha

http://blog.naver.com/jsg0258/220385291100


Gentleman 9 years ago 0


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